COMPETITION AND COOPERATION: THE USE OF THE QUATERNITY GAME AS A PLAYFUL STRATEGY IN TEACHING

Authors

  • Domingos Sávio de Almeida Cordeiro Author
  • Zuleide Fernandes de Queiroz Author

DOI:

https://doi.org/10.56238/arev7n4-232

Keywords:

Learning. Means of Teaching, Didactic Equipment, Educational Games, Full-Time Education, Quaternity in Teaching

Abstract

The concern with an education that has meaning for students is a recurring theme in academic reflections and research. The objective of this study is to analyze the relationships that develop through the practice of the Quaternity game in educational environments and, specifically, to verify the perception of the game and its practice among students of basic education in the interior of Ceará, comparing various dimensions of the students' lives. The operational methodology used was the mixed procedure comprising numerical data produced from a questionnaire and open interviews, carried out with 150 students from Elementary School II and High School classes, from July to December 2024. The results indicate that Quaternity is a game that improves reflexes and requires adaptation to your pace, as well as consistency and focus. The game is fun, positive and stimulates the brain, working patience, attention and strategy, and can be an alternative and challenging game for students. Outside the universe of social networks, they were able to dialogue with our research group, in the relationship with their professors and university students, in their own institution and create expectations beyond the school space. The discussion is descriptive as to the quantitative results, presenting an analytical treatment of the findings based on the qualitative results, according to the data of students who had the opportunity to learn and practice this game during the research journey. The conclusion indicates the meanings of the Quaternity game from the experience of playing it, the effects on people from its regular practice in a learning environment and it is necessary to carry out continued research to understand approaches to sociology themes about Quaternity and broader social dynamics, as well as more in-depth pedagogical approaches on the use of Quaternity for cooperation and competition in playful activities in teaching.

Downloads

Download data is not yet available.

Published

2025-04-24

Issue

Section

Articles

How to Cite

CORDEIRO, Domingos Sávio de Almeida; DE QUEIROZ, Zuleide Fernandes. COMPETITION AND COOPERATION: THE USE OF THE QUATERNITY GAME AS A PLAYFUL STRATEGY IN TEACHING. ARACÊ , [S. l.], v. 7, n. 4, p. 19652–19673, 2025. DOI: 10.56238/arev7n4-232. Disponível em: https://periodicos.newsciencepubl.com/arace/article/view/4652. Acesso em: 24 may. 2025.